Village: Ú̄ Cǎōw Vǖy

Ú̄ Cǎōw Vǖy

Ú̄ Cǎōw Vǖy
Example Goblin architecture.
StateConfederation of Goblin Tribes
ProvenceJa̋yja̋shvaw̋chē̋ä Region
RegionBûri Mobu̽ Woodlands
Founded1006
Community LeaderHigh Chief Astetulus Caurus Apapiones
Area3 km2 (1 mi2)
Average Yearly Temp20°C (68°F)
Average Elevation1452 m (4763 ft)
Average Yearly Precipitation272 cm/y (107 in/y)
Population766
Population Density255 people per km2 (766 people per mi2)
Town AuraMysticism
Naming
Native nameÚ̄ Cǎōw Vǖy
Pronunciation/úː/ /kɑ̌ʊw/
Direct Translation[vibrant] [movement; motion]
Translation[Not Yet Translated]

Ú̄ Cǎōw Vǖy (/úː/ /kɑ̌ʊw/ [vibrant] [movement; motion]) is a subtropical Village located in the Ja̋yja̋shvaw̋chē̋ä Region of the Confederation of Goblin Tribes.

The name Ú̄ Cǎōw Vǖy is derived from the Goblin language, as Ú̄ Cǎōw Vǖy was founded by Anata Neotela Synfelis, who was culturaly Goblin.

Climate

Ú̄ Cǎōw Vǖy has a yearly average temperature of 20°C (68°F), with its average temperature during the summer being a warm 26°C (78°F) and its average temperature during the winter being a cool 14°C (57°F). Ú̄ Cǎōw Vǖy receives an average of 272 cm/y (107 in/y) of precipitation, most of which comes in the form of rain during the summer. Ú̄ Cǎōw Vǖy covers an area of nearly 3 km2 (1 mi2), and an average elevation of 1452 m (4763 ft) above sea level.

Overview

Ú̄ Cǎōw Vǖy was founded durring the early 11th century, by Anata Neotela Synfelis. The establishment of Ú̄ Cǎōw Vǖy was only bairly constructed. The sheer number of problems with its founding were enough to make several of the backers funding Ú̄ Cǎōw Vǖy's construction back out of the project. Anata Neotela Synfelis pushed on reguardles, and Ú̄ Cǎōw Vǖy was finished, but starts off as a terible place to live.

Ú̄ Cǎōw Vǖy was built using the conventions of Goblin durring the early 11th century. Naturaly, all settlmentss have their own look to them, and Ú̄ Cǎōw Vǖy is no diffrent. The village's buildings feature masoned stone construction which prominantly features pointed arches, pointed ribbed vault cielings, flying buttress', and window tracery all of which share a simmilar gemoetetic patern halfway between organic and inorganic in design formaing a very distinct aesthetically integrated style. BUildings tend to reach for the havens, and more expencive homes are easily identified by their floor count as well as the addition of decorative features intigrated into the building's design such as statues, gargoyals, and embelished joinery.

Ú̄ Cǎōw Vǖy is buildings are arranged arrounded highly ordered system of broad cobblestone streets which form hexical paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The village emploies a series of defencive earthworks, spikes, and fences to provide some protection against wild beasts and smaller groups of intelegent foes. Astonishigly, the minimaly adiquite are in pristine condishion, as if they had just been finished before you laied eyes upon them.

The first thing you notice about Ú̄ Cǎōw Vǖy is the large sign at the entrance welcoming you to their humble village. Children come up to you and say hi, some asking if you’ve fought any big monsters, and others just zipping away after their hello. The adults are much the same. By the time you’ve made it a significant way into the town you’ve been invited to a tavern for a pint to drink in exchange for news of the world. You’ve also had no less than three older women give you a sweetroll and direct your attention to their still unmarried children. It would be creepy if it wasn't so sincere.

Civic Infrastructure

Ú̄ Cǎōw Vǖy has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Ú̄ Cǎōw Vǖy has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Ú̄ Cǎōw Vǖy.

Ú̄ Cǎōw Vǖy has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Ú̄ Cǎōw Vǖy has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Ú̄ Cǎōw Vǖy has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Ú̄ Cǎōw Vǖy has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Ú̄ Cǎōw Vǖy has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Ú̄ Cǎōw Vǖy's public wards, blessings, and other arcane systems.

Ú̄ Cǎōw Vǖy has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Cultural Notes

Ú̄ Cǎōw Vǖy's town hall was built using a different architectural style from the rest of the town. The style used is characterized by order, symmetry, formal design, grandiosity, and elaborate ornamentation. Architectural characteristics include balustrades, balconies, columns, cornices, pilasters, and triangular pediments. Stone exteriors are massive and grandiose in their symmetry; interiors are typically polished and lavishly decorated with sculptures, swags, medallions, flowers, and shields. Interiors will often have a grand stairway and opulent ballroom..

In Ú̄ Cǎōw Vǖy grains of dust blow into perfectly neat rows.

The Blood Hawk near Ú̄ Cǎōw Vǖy are known to be quite timid.

Ú̄ Cǎōw Vǖy's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves performance art to channel Enchantment energies of tier 3 via recitation of scripture.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 1
  • Farmers: 2
  • Farm Laborer: 8
  • Hunters: 2
  • Milk Maids: 1
  • Ranchers: 1
  • Ranch Hands: 2
  • Shepherds: 2
    • Farmland: 3094 m2
    • Cattle and Similar Creatures: 191
    • Poultry: 2298
    • Swine: 153
    • Sheep: 7
    • Goats: 1
    • Horses, Mounts, and Beasts of Burden: 76

Craftsmen

  • Arms and Toolmakers: 1
  • Blacksmiths: 1
  • Buckle-makers: 1
  • Cabinetmakers: 1
  • Candlemakers: 2
  • Carpenters: 2
  • Clothmakers: 1
  • Coopers: 1
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Fabricworkers: 1
  • Farrier: 4
  • Glassworkers: 2
  • Gunsmiths: 1
  • Hatters: 1
  • Leatherwrights: 2
  • Matchstick makers: 1
  • Musical Instrument Makers: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 1
  • Saddlers: 1
  • Scabbardmakers: 1
  • Soap and Tallow Workers: 2
  • Tailors: 5
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 2

Merchants

  • Beer-Sellers: 1
  • Booksellers: 1
  • Butchers: 1
  • Chandlers: 1
  • Chicken Butchers: 2
  • Fine Clothiers: 1
  • Fishmongers: 1
  • Potion Sellers: 1
  • Resellers: 3
  • Spice Merchants: 1
  • Wine-sellers: 1
  • Wheelwright: 1

Service workers

  • Bakers: 3
  • Barbers: 4
  • Coachmen: 1
  • Cooks: 2
  • Doctors: 1
  • Gamekeepers: 1
  • Hairdressers: 2
  • Healers: 2
  • Housekeepers: 2
  • Housemaids: 4
  • House Stewards: 2
  • Laundry maids: 1
  • Maidservants: 2
  • Nursery Maids: 1
  • Pastrycooks: 2
  • Restaurateur: 2
  • Tavern Keepers: 3

Specialized Laborer

  • Ashworkers: 1
  • Coal Heavers: 1
  • In-Town Couriers: 1
  • Long Haul Couriers: 1
  • Dockyard Workers: 1
  • Leech Collectors: 1
  • Millers: 1
  • Miners: 1
  • Oilmen and Polishers: 1
  • Postmen: 1
  • Pure Finder: 1
  • Skinners: 2
  • Tosher: 1
  • Warehousemen: 2
  • Watercarriers: 1
  • Watermen, Bargemen, etc.: 2

Skilled Laborers

  • Accountants: 1
  • Alchemist: 1
  • Clerk: 1
  • Educators: 1
  • Engineers: 1

Civil Servants

  • Bankers: 1
  • Civil Clerks: 1
  • Exorcist: 1
  • Kami Clerk: 1
  • Landlords: 1
  • Legend Keepers: 1
  • Militia Officers: 7
  • Monks, Monastic: 2
  • Monks, Civic: 2
  • Historian, Oral: 1
  • Policemen, Sheriffs, etc.: 1
  • Priests: 3
  • Rangers: 1
  • Rat Catchers: 1
  • Scholars: 1
  • Spiritualist: 1
  • Storytellers: 3
  • Military Officers: 2

Cottage Industries

  • Brewers: 2
  • Comfort Services: 3
  • Jaminators: 2
  • Needleworkers: 2
  • Potters: 1
  • Preserve Makers: 2
  • Quilters: 1
  • Seamsters: 3
  • Spinners: 2
  • Weaver: 1

Artists

  • Bards: 1
  • Musicians: 2
  • Wood Carvers: 2
  • Writers: 2

Produce Industries

  • Butter Churners: 2
  • Canners: 2
  • Cheesmakers: 2
  • Millers: 1
  • Picklers: 1
  • Tobacconists: 1
  • Tallowmakers: 1

200 of Ú̄ Cǎōw Vǖy's population work within a Foundational Occupation.

536 of Ú̄ Cǎōw Vǖy's population do not work in a formal occupation, but do contribute to the local economy. 30 (4%) are noncontributers.

Points of Interest

Ú̄ Cǎōw Vǖy produces something unique, a good or service that cannot be had anywhere else in the kingdom. This may be due to some unique resource found only there, or some carefully-guarded craft, or it may be a special service that can only be provided by the locals, who are somehow unique in their forms or abilities.

Ú̄ Cǎōw Vǖy is known for its unusual rock formations.

POI

History

In time immemorial, reportedly some time during the late 2nd century, Ú̄ Cǎōw Vǖy was attacked by savage tribes living nearby Ú̄ Cǎōw Vǖy. The details of the conflict are hazy at best due to many conflicting accounts. What is known is Ú̄ Cǎōw Vǖy lost 165 people, 234 livestock, and 37 buildings. The conflict ended after roughly 66, when members of Ú̄ Cǎōw Vǖy's militia enacted an operation to destroy a particular prison. The operation was complicated by a significant percentage of the militia choose to go abandon the operation and return home. The conflict ended with the defense of the temple against a siege, which ended in a stalemate for Ú̄ Cǎōw Vǖy's forces. The war is remembered in legend by Ú̄ Cǎōw Vǖy's bards, historians, and legend keepers.

History